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Solid Angle Cinema 4D To Arnold v3.0.1 for Cinema 4D R19-R21 Win/Mac - Download and Install Instructions


Solid Angle Cinema 4D To Arnold 3.0.1.1 for Cinema 4D R19-R21 Win Mac: A Comprehensive Guide




If you are looking for a powerful and flexible 3D modeling and rendering software, you might want to check out Solid Angle Cinema 4D To Arnold. This software is a plugin that integrates the advanced Monte Carlo ray tracing renderer Arnold with the popular 3D application Cinema 4D. In this article, we will show you what Solid Angle Cinema 4D To Arnold can do, how to install it on Windows and Mac, how to use it for creating stunning 3D images, and how to integrate it with other software.




Solid Angle Cinema 4D To Arnold 3.0.1.1 for Cinema 4D R19-R21 Win Mac



What is Solid Angle Cinema 4D To Arnold?




Solid Angle Cinema 4D To Arnold is a plugin that allows you to use the Arnold renderer inside Cinema 4D. Arnold is a high-quality, physically-based, ray-tracing renderer that is used by many professional studios and production houses in film, television, and animation. Arnold can render various types of scenes and objects, including hair, volumes, motion blur, subsurface scattering, and more. It can also use both CPU and GPU for its calculations.


What are the benefits of using Solid Angle Cinema 4D To Arnold?




By using Solid Angle Cinema 4D To Arnold, you can enjoy the following benefits:



  • You can access the full features and capabilities of Arnold from within Cinema 4D, without having to switch between different applications or export/import files.



  • You can take advantage of the intuitive and user-friendly interface of Cinema 4D, while benefiting from the realistic and accurate results of Arnold.



  • You can leverage the powerful and flexible tools of Cinema 4D, such as MoGraph, instances, deformers, generators, and more, and render them with Arnold.



  • You can easily integrate Solid Angle Cinema 4D To Arnold with other software, such as Blender, Houdini, SketchUp, and more, using plugins or file formats.



What are the main features of version 3.0.1.1?




The latest version of Solid Angle Cinema 4D To Arnold is 3.0.1.1, which was released on February 18th, 2020. This version includes the following main features:



  • Support for Cinema 4D R21.



  • Support for GPU rendering with NVIDIA RTX cards.



  • Support for OSL shaders.



  • Support for light path expressions.



  • Support for adaptive sampling.



  • Support for toon shader.



  • Support for denoising solutions.



How to install Solid Angle Cinema 4D To Arnold on Windows and Mac




System requirements




Before installing Solid Angle Cinema 4D To Arnold, make sure your system meets the following requirements:



Operating systemCPUGPUCinema 4D version


Windows 7 or laterSSE4.1 instruction set supportNVIDIA CUDA Compute Capability 5 or higherR19-R21


Mac OS X 10.11 or laterSSE4.1 instruction set supportNVIDIA CUDA Compute Capability 5 or higherR19-R21


Installation steps




To install Solid Angle Cinema 4D To Arnold on Windows and Mac, follow these steps:



  • Download the installer from the official website: https://www.arnoldrenderer.com/arnold/download/



  • Run the installer and follow the instructions on the screen.



  • Enter your license key or choose a trial option.



  • Select the Cinema 4D version you want to install the plugin for.



  • Click Install and wait for the process to finish.



  • Launch Cinema 4D and go to Extensions > C4DtoA to access the plugin.



How to use Solid Angle Cinema 4D To Arnold for 3D modeling and rendering




Basic workflow




The basic workflow of using Solid Angle Cinema 4D To Arnold is as follows:



  • Create or import your 3D model in Cinema 4D.



  • Assign materials and textures to your model using the C4DtoA material system.



  • Add lights and cameras to your scene using the C4DtoA light and camera objects.



  • Adjust the render settings and options using the C4DtoA render settings dialog.



  • Render your scene using the C4DtoA IPR window or the native Cinema 4D picture viewer.



Tips and tricks




Here are some tips and tricks to help you get the most out of Solid Angle Cinema 4D To Arnold:



  • Use the C4DtoA shader network editor to create complex and custom shaders using nodes.



  • Use the C4DtoA tags to control various aspects of your objects, such as visibility, motion blur, subdivision, displacement, etc.



  • Use the C4DtoA AOV manager to create and manage render passes and output channels.



  • Use the C4DtoA operators to apply post-processing effects and overrides to your scene.



  • Use the C4DtoA Arnold menu to access various tools and utilities, such as Arnold log, Arnold console, Arnold scene source, etc.



How to integrate Solid Angle Cinema 4D To Arnold with other software




Solid Angle Cinema 4D To Arnold can be integrated with other software using plugins or file formats. Here are some examples of how you can use Solid Angle Cinema 4D To Arnold with other software:


Blender




If you want to use Blender as your 3D modeling software and Solid Angle Cinema 4D To Arnold as your renderer, you can use the BlenderToArnold plugin. This plugin allows you to export your Blender scene as an .ass file that can be imported into Cinema 4D and rendered with Arnold. You can download the plugin from here: https://github.com/lunadigital/blender-to-arnold


Houdini




If you want to use Houdini as your 3D modeling and simulation software and Solid Angle Cinema 4D To Arnold as your renderer, you can use the HtoA plugin. This plugin allows you to use Arnold as a native renderer in Houdini. You can also export your Houdini scene as an .ass file that can be imported into Cinema 4D and rendered with Arnold. You can download the plugin from here: https://www.arnoldrenderer.com/arnold/download/#houdini


SketchUp




If you want to use SketchUp as your 3D modeling software and Solid Angle Cinema 4D To Arnold as your renderer, you can use the Skatter plugin. This plugin allows you to create complex and realistic vegetation and scattering effects in SketchUp. You can then export your SketchUp scene as an .obj file that can be imported into Cinema 4D and rendered with Arnold. You can download the plugin from here: https://getskatter.com/


Conclusion




Solid Angle Cinema 4D To Arnold is a powerful and flexible plugin that integrates the advanced ray-tracing renderer Arnold with the popular 3D application Cinema 4D. It allows you to create stunning and realistic 3D images using both CPU and GPU rendering. It also supports various features and capabilities, such as OSL shaders, light path expressions, adaptive sampling, toon shader, denoising solutions, and more. It also supports integration with other software, such as Blender, Houdini, SketchUp, and more. If you want to learn more about Solid Angle Cinema 4D To Arnold, you can visit the official website: https://www.arnoldrenderer.com/arnold/c4dtoa/


FAQs




Here are some frequently asked questions about Solid Angle Cinema 4D To Arnold:


How much does Solid Angle Cinema 4D To Arnold cost?




Solid Angle Cinema 4D To Arnold is available as a subscription or a perpetual license. The subscription costs $65 per month or $590 per year. The perpetual license costs $1220 and includes one year of maintenance. You can also get a free trial for 30 days.


What are the minimum hardware requirements for Solid Angle Cinema 4D To Arnold?




The minimum hardware requirements for Solid Angle Cinema 4D To Arnold are:


  • A 64-bit processor with SSE4.1 instruction set support.



  • A graphics card with NVIDIA CUDA Compute Capability 5 or higher for GPU rendering.



  • At least 8 GB of RAM.



  • At least 1 GB of disk space.



How can I get support for Solid Angle Cinema 4D To Arnold?




If you need support for Solid Angle Cinema 4D To Arnold, you can:


  • Visit the online documentation: https://docs.arnoldrenderer.com/display/A5AFCUG/Cinema+4D+To+Arnold



  • Visit the online forum: https://forums.autodesk.com/t5/arnold/bd-p/arnold



  • Contact the customer service: https://www.arnoldrenderer.com/contact/



How can I learn more about Solid Angle Cinema 4D To Arnold?




If you want to learn more about Solid Angle Cinema 4D To Arnold, you can:


  • Watch the online tutorials: https://www.youtube.com/playlist?list=PLc6LCZ085LWJw9y9l7QlZs0fzRwXuqJrG



  • Read the online blog: https://www.arnoldrenderer.com/blog/



  • Follow the social media accounts: https://www.facebook.com/ArnoldRenderer, https://twitter.com/arnoldrenderer, https://www.instagram.com/arnoldrenderer/



What are some alternatives to Solid Angle Cinema 4D To Arnold?




If you are looking for alternatives to Solid Angle Cinema 4D To Arnold, you might want to check out these software:


  • Octane Render: A GPU-based renderer that supports real-time rendering and interactive lighting. It also integrates with Cinema 4D and other software. You can learn more here: https://home.otoy.com/render/octane-render/



  • Redshift: A GPU-based renderer that supports biased rendering and out-of-core geometry. It also integrates with Cinema 4D and other software. You can learn more here: https://www.redshift3d.com/



  • V-Ray: A CPU-based renderer that supports hybrid rendering and global illumination. It also integrates with Cinema 4D and other software. You can learn more here: https://www.chaosgroup.com/vray/cinema-4d



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